Windows Platform Engineer
Working on the capture layer: grabbing and filtering the right data through to the rest of the pipeline.
- Working with Rust + low-level Windows APIs. You'll work with UI Automation, Windows Graphics Capture, low-level input hooks, process/window enumeration, and OCR fallback.
- Looking for a strong systems background and someone willing to go deep on the Windows platform fast. A macOS version already exists, so part of the job is mirroring it.